:: eat the dots ::
game over, man
Saturday, October 15
The Power to do it Wrong
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I believe I am not alone in finding myself, more often then I might like, having to make less than ideal decisions in the world of software ...
1 comment:
Tuesday, August 17
Running Tests for Multiple Pythons
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For my Planar project, I'm committed to being compatible for Python 2.6-3.1 and beyond. Since this project contains C extensions, that ...
4 comments:
Monday, April 26
Planar 0.1
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Planar is a 2D geometry library I'm working on for use by my Grease game engine . For maximum usefulness, however, I'm distributin...
2 comments:
Wednesday, April 14
Arg Parsing Micro-Benchmark
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I'm working on a vector class for my shiny new Planar geometry Python library. When I was working on Lepton (which is mostly in C), I ...
6 comments:
Monday, March 22
Frameworks, Libraries, Namespaces and Distributions
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I've been busy not working on the code for my game engine framework Grease recently. I've actually been working on the documentation...
8 comments:
Sunday, February 28
Grease 0.1 Released
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I released the inaugural 0.1 release of my game engine Grease today. This is basically a throw-it-over-the-wall release so that I can use t...
3 comments:
Saturday, January 16
Decorate Thy Keyboard Controls
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As part of a game engine called Grease I'm working on (more on that sometime soon) I was thinking about ways to create a clean and effi...
5 comments:
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